Educational Technology in the Classroom Research
Flipped Classroom + Higher Education
Here is a range of interesting research related to the flipped classroom approach in Higher Education:
Abeysekera, L., & Dawson, P. (2015). Motivation and cognitive load in the flipped classroom: definition, rationale and a call for research. Higher Education Research & Development, 34(1), 1-14.
Erseeva, A., & Solozhenko, A. (2015). Use of Flipped Classroom Technology in Language Learning. Procedia - Social and Behavioral Sciences, 206, 205-209.
Hao, Y. (2016). Exploring undergraduates' perspectives and flipped learning readiness in their flipped classrooms. Computers in Human Behaviour, 59, 82-92
Kim, J., Park, H., Jang, M., & Nam, H. (2017). Exploring Flipped Classroom Effects on Second Language Learners’ Cognitive Processing. Foreign Language Annals, 50(2), 260-284. doi:10.1111/flan.12260
Moranski, K., & Henery, A. (2017). Helping Learners to Orient to the Inverted or Flipped Language Classroom: Mediation via Informational Video. Foreign Language Annals, 50(2), 285-305.
Yilmaz, R. (2017). Exploring the role of e-learning readiness on student satisfaction and motivation in flipped classroom. Computers in Human Behaviour, 70, 251-260.
Erseeva, A., & Solozhenko, A. (2015). Use of Flipped Classroom Technology in Language Learning. Procedia - Social and Behavioral Sciences, 206, 205-209.
Hao, Y. (2016). Exploring undergraduates' perspectives and flipped learning readiness in their flipped classrooms. Computers in Human Behaviour, 59, 82-92
Kim, J., Park, H., Jang, M., & Nam, H. (2017). Exploring Flipped Classroom Effects on Second Language Learners’ Cognitive Processing. Foreign Language Annals, 50(2), 260-284. doi:10.1111/flan.12260
Moranski, K., & Henery, A. (2017). Helping Learners to Orient to the Inverted or Flipped Language Classroom: Mediation via Informational Video. Foreign Language Annals, 50(2), 285-305.
Yilmaz, R. (2017). Exploring the role of e-learning readiness on student satisfaction and motivation in flipped classroom. Computers in Human Behaviour, 70, 251-260.